Cree zigzagzigal. Its very high appeal contribution helps give it a distinct purpose, while the puzzle of positioning it alongside, national parks, seaside resorts and relevant districts makes it interesting to play. Cree zigzagzigal

 
 Its very high appeal contribution helps give it a distinct purpose, while the puzzle of positioning it alongside, national parks, seaside resorts and relevant districts makes it interesting to playCree zigzagzigal  Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,

Here, I detail Mongolian strategies and counter-strategies - for both Khans. Introduction. Rise and Fall Expansion. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Start bias: Jungle. Knowing when theyre gonna finish is. Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • 4 yr. Zigzagzigal's Guides - Kongo (GS) By Zigzagzigal. China needs only 5 turns to get the technology now, while the competing civ needs 6. Zigzagzigal's Guides - Cree (GS) By Zigzagzigal The Cree have powerful trade routes and good general city development. This means that the old Commercial Hub zigzag strategy isn't necessarily the best way to optimise Hansa adjacency - plan out where the Aqueducts and Dams go first before the Commercial Hubs and you can get more production at the cost. 165 ratings. Mongolia. Introduction. Matthias Corvinus (Hungary) Hungary is an amazing civ and is probably the best in the A-tier. 58 ratings. Rise and Fall Expansion. Babylon is best at domination victories. The Shoshone come with one of the game's strongest starts and an unrivalled ability to grab land. While Rise and Fall has hurt Germany slightly with its stricter requirements for City State bonuses and trade routes, they remain able to do well on even the worst of starts. Hungary's civ ability only affects tiles that are adjacent to the city centre but on the other side of a river, and as Encampments cannot be next to the city centre, they can't gain from Hungary's civ ability. Unfortunatly, this only applies to the origin city, so unlike Cree you can't set up a stong trading center for. With bonuses to production and strategic resources, it can raise huge armies to overwhelm opponents. r/2007scape Jan 9, 2022. 71 ratings. This guide. Zigzagzigal's Guides: The Civ 6 Finale - Vietnam, Civ. Cree (Diplomatic) Egypt (Cultural/Diplomatic/Religious) England (Cultural/Domination/Scientific) Ethiopia (Cultural/Religious) France. Following this guide requires the Gathering Storm expansion. This impressive collection of guides contains strategy for every leader/civ, glossary of terms, victory skew, and instructions to help you understand it all. Увійти Крамниця Домівка Черга знахідок Бажане Крамниця жетонів Новини СтатистикаBack to Civilizations (Civ6) The Greek people represent a civilization in Civilization VI. The main changes for Greece in Gathering Storm are: The addition of the diplomatic victory gives Greece (especially under Pericles) a powerful alternative victory route thanks to their free envoys. Guide updated for the 10th September 2019 patch, which gives Georgia a +50% production bonus to all types of walls. In particular, civs that have two uniques arriving in the ancient or classical research eras are likely to hit a Golden Age by the time the classical game era starts. Zigzagzigal's Guide to Mongolia (BNW) By Zigzagzigal. Every civ has interesting lesser-known tricks and features. This guide. Following this guide requires the Gathering Storm expansion. Considered a peacemaker, he did not take up arms in the North-West Resistance. If you can stack St. Zigzagzigal [author] Sep 10, 2019 @ 12:49pm. Every natural wonder discovered is +1, or +3 if you're the first to discover it. Rise and Fall Expansion. Thankfully, the most recent patch buffed Keshigs which helps make up for their later arrival relative to. A military civilization that doesn't need the tech edge. Here, I detail Russian strategies and counter-strategies. As a good hypothetical example, imagine the game has just begun, and it takes 10 turns for both China and a competing civ to unlock Sailing. Maya/Grand Colombia, Ethiopia, Byzantium/Gauls, Babylon, Vietnam/Kublai Khan, Portugal. Rome is a civ that matures quickly - the civ ability, Trajan's ability, the early-arriving Roman Fort and the Bath UD all help Rome to achieve things that would take longer for most. This guide goes into plenty of detail about Ottoman strategies, uniques and how to play against them. Dec 18, 2016. Per page: 9. Though their UU has a unique role in the game and. Back to Game mode (Civ6) Monopolies and Corporations is the sixth game mode in Civilization VI, introduced in the Vietnam & Kublai Khan Pack. Here, I detail Cree strategies and counter-strategies. Terminology used in this guide and not in-game is explained here. The Haudenosaunee, better known as the Iroquois, are the masters of using forested land and can push their production up to incredible levels. Māori (Kupe) 92/100. They are led by Pericles, under whom their colors are light blue and white; and Gorgo, under whom their colors are dark red and light blue. 3. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Each city can build one more district than the Population limit would allow. Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • 5 yr. Here I’ll show you how. It's a tricky Civ to get the hang of, but this guide goes. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. It's the longest individual civ guide I've ever made partially due to the uniqueness of Eleanor's leader ability, and partially due to the fact it was already long in its Rise and Fall guise. Some of the best examples include the Cree, Egypt, Nubia and Sumeria. . its fine. Here, I detail Zulu strategies and counter-strategies. Lautaro’s Leader Ability: Swift Hawk (Part 1/3)” title=”Sid Meier’s Civilization VI Zigzagzigal’s Guides – Mapuche (GS). 3. The Khmer are best at cultural and religious victories. The strength bonus stacks with a military alliance for a total boost of +10. Religion is the Khmer's other strong route. Their. 28 ratings. These civs have advantages toward at least one victory type, and any weaknesses can more or less be covered. เข้าสู่ระบบ ร้านค้าGermany (Barbarossa) 93/100. Here, I detail Russian strategies and counter-strategies. Introduction. Zigzagzigal's Guides - Russia (GS) By Zigzagzigal. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. honestly zigzagzigal's guides arent very good. Terminology used in this guide and not in-game is explained here. There is one trick to Kublai Khan's game - when to send your trade routes. . Balance/Design Discussion. Terminology used in this guide and not in-game is explained here. Expansion is still important - more cities means more faith, GWAM points and more spots for building wonders. Rise and Fall Expansion. Russia is a great Civ for those who like to build up a strong empire before sending it to war. By land or by sea, the Ottomans dominate the renaissance era. This is some good work on the designer's part. +2 faith adjacency from rivers can make some amazing Holy Site yields, +1 faith from Holy Site-adjacent farms is a reasonable boost, and +1 faith per population in cities with Aqueducts can make some enormous faith bonuses later on. Strong at late-game warfare, and is the only Civ with a direct advantage to nuclear warfare. This guide goes into plenty of detail about Babylonian strategies, uniques and how to play against. A civ like the Cree, which has both flexibility and synergy, has to have relatively restrained bonuses to compensate. Civ 6 Tier List – Settler Tier Civilizations. but he places way too much importance on a civ's unique aspects, even if theyre basically worthless, like in his civ 5 sweden guide he had this huge section on caroleans when really caroleans arent that much better than just generic. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. . Here, I detail Cree strategies and counter-strategies. Nubia is a straightforward civ with some of the game's best early-rushing potential and strong city development - especially on the outskirts on deserts. Zigzagzigal's Guides - Inca (GS) It's late, but here's a Gathering Storm guide for the Inca. Gain +1 Trade Route Capacity and a free Trader unit upon researching Pottery tech. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. Pearl of the Danube is an excellent production boost that makes a strong difference, while thermal baths are decent, if not amazing. Here, I detail Cree strategies and counter-strategies. That makes boosting your Minas Geraes production speed even easier. Zigzagzigal's Guides - Brazil (GS) An incredibly flexible civ, Brazil can perform well at cultural, domination, religious and scientific victories alike, and has a particular focus on Great People. As such, they can make unpredictable opponents. Here, I detail Cree strategies and. Gorgo's new strength bonus is decent, but not overwhelming, and has some interesting trade-offs. It’s basically out of the question to get Ambush. Following this guide requires the Gathering Storm expansion. By Zigzagzigal. The Cree have powerful trade routes and good general city development. 170 ratings. Award. Changes to Brazil from the 27 July Summer Patch: - All districts (including the Street Carnival) are 10% cheaper, and the production bonus for having fewer of them than average is 40%, up from 25%. Greece (Pericles) 92/100. Mongolia is the ultimate mounted unit warmonger, and can rip apart the plans of diplomatic Civs to shreds. Увійти Крамниця Домівка Черга знахідок Бажане Крамниця жетонів Новини СтатистикаBack to Civilizations (Civ6) The Greek people represent a civilization in Civilization VI. Pre-Rise and Fall content packs. Sid Meier's Civilization VI - Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game. Following this guide requires the Gathering Storm expansion. By Zigzagzigal. This guide goes into plenty of detail about Byzantine (Byzantine as in of Byzantium, not as in excessively complicated. The Netherlands is a flexible and productive civ that benefits from rivers, lakes and seas alike and can cheaply defend against flooding. Zigzagzigal [author] Oct 19, 2017 @ 4:53pm. 117 ratings. Every tribal village is worth +1. honestly zigzagzigal's guides arent very good. Killing units restores up to 30 health. Terminology used in this guide and not in-game is explained here. Jaguar: Replaces Warrior Offering the same combat strength of 8 as the regular Warrior, the Jaguar is a replacement available right from the get-go with three bonuses which are kept on upgrade. Pantheons. So, let's make a quick rebalance for the civ ability and Mvemba a Nzinga!Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Duel-sized maps now have two continents by default, up from one. Note: This guide assumes you have all game-altering DLC and expansion packs (all Civ packs, Wonders of the Ancient World, Gods & Kings and Brave New World) Unite the Aztec peoples and bring them into a brave new world. 41 ratings. Zigzagzigal's Guide to Persia (BNW) By Zigzagzigal. Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • 4 yr. Egypt's civ ability is certainly the core of the civ and the unique you should be mainly building strategies around, but you have to remember not to be carried away with wonder construction. The legacy of the Holy Roman Empire left our new nation with an array of former city-states and ex-capital cities, providing Germany with a decentralised structure. Terminology used in this guide and not in-game is explained here. The Cree’s trade-focused bonuses seem good on the surface. Thankfully recent patches generally aren't too hard to update for due to their tendency to focus on flavour over changes to fundamental game mechanics. Hammurabi (c. Given enough replies, a Civ VI thread will eventually derail to a "Tall vs Wide", "Stack of Doom vs Carpet of Death", "AI is dumb" or "To DLC or. Pre-Rise and Fall content packs. This, combined with the hardwired tendency to make. Rome: Straightforward -> Moderately Straightforward due to the need for iron in GS complicating the start. . Over the past year I've been working on a Runescape mod for Europa Universalis, which I call Gielinor Universalis. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Following this guide requires the Gathering Storm expansion. The Cree have powerful trade routes and good general city development. . In order to get the most out of Scotland's civ ability, you need to have as many ecstatic cities as possible. 293 ratings. Introduction. 187 ratings. 59 ratings. It is the sixth main installment in the Civilization franchise and it was released worldwide on October 21, 2016. Pre-Rise and Fall content packs. Reorganised Oo'glog to put more breathing space between buildings and facilities, making it a little closer to the RS2-era version. Zigzagzigal's Guide to Morocco (BNW) By Zigzagzigal. . Egypt's civ ability is certainly the core of the civ and the unique you should be mainly building strategies around, but you have to remember not to be carried away with wonder construction. The current formula is a little more complicated and has to do with the ratio of researched/built districts. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Egypt's unique infrastructure is the Sphinx. Back to Civilizations (Civ6) The Korean people represent a civilization in Civilization VI: Rise and Fall. Rome has powerful early-game warfare, and a strong ability to develop newly founded or conquered cities quickly, helping to contribute to the war effort or anything else you wish sooner. As it stands, the civ has basically all the upside of Mali with none of the. 114 ratings. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Here, I detail Dutch strategies and counter-strategies. Remind them of their shared history; once as a tribe from mysterious lands to the north, and the last to enter Central. Science is a fair path for the Khmer. Hence, at the right moment, the Zulus are one of the game's deadliest warmongers. 101 ratings. Pre-Rise and Fall content packs. Rise and Fall Expansion. Following this guide requires the Gathering Storm expansion. . 190 ratings. Expansion is still important - more cities means more faith, GWAM points and more spots for building wonders. Here, I detail Georgian strategies and counter-strategies. The Maya are best at scientific victories. They can be played aggressively with their UU and easy access to a classical golden age or go for culture victories because it's easy for them to explore with the shared visibility. 59 ratings. Units within two tiles of a Moai also gain a 10% combat strength bonus. Zigzagzigal [author] Mar 31, 2017 @ 7:40pm However, checking the XML files I did find information about the decay rate for war weariness. Introduction. Bless our proxy states. Every civ has interesting lesser-known tricks and features. A general strategy. Remembered as a great leader, Pitikwahanapiwiyin strove to protect the interests of his people during the negotiation of Treaty 6. Germany's one of the most versatile civilizations in the whole game. It keeps things fresh an interesting, and I usually end up learning new things about that civilization and leader on the side. The first of these is that these units. Here, I detail Cree strategies and counter-strategies. Their. . Expand into non-tundra areas first, as other civs won't want to settle in tundra-heavy lands. This guide goes into plenty of detail about Assyrian strategies, uniques and how to. 210 ratings. No other Civilization focuses so much on a single unit. This guide goes into plenty of detail about Swedish strategies, uniques and how to play against them. . 65 ratings. Back to Civilizations (Civ6) The Khmer people represent a civilization in Civilization VI. Byzantium is the opposite. Zigzagzigal Civ 6 is a turn-based strategy video game developed by Firaxis Games and published by 2K Games. 2. It further adds +1 Culture if built on Floodplains, +1 Culture with Natural History, and +2 Culture if placed next to a Wonder. However, Gran Colombia gets a reliable, easy and not time-restricted +2 movement boost for all land military units thanks to the combination of the civ ability and the Comandante General. Back to Civilizations (Civ6) The Sumerian people represent a civilization in Civilization VI. Cree, India, Indonesia) can be a particular problem as you won't be able to easily recover that housing shortfall. But add the +5 strength from Comandante Generals, the bonus strength from certain retired ones, and the massive strength. Come the medieval era, the world shall tremble beneath the hooves of the Mongolian cavalry. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. Egypt has a tier 3 start bias for floodplains and a tier 5 start bias for rivers. Here, I detail Cree strategies and counter-strategies. Zigzagzigal's Guide to Babylon (BNW) by Zigzagzigal. In this civ 6 video or civilization 6 we are going to be playing the Inca and I had the best start ever in civ 6. . Zigzagzigal's Guide to Sweden (BNW) By Zigzagzigal. Total commercial space will increase to at least 1,860sqm as required by Council amendments. 2. I was playing as Alexander/Greece in Civilization 5. Pre-Rise and Fall content packs. But the abilities around levying units are far and away the best ability on their list. The most interesting thing is that newbies might think that Gran Colombia might be underpowered, or that the best things in their toolkit are Haciendas or Llaneros. Zigzagzigal's Guide to the Huns (BNW) By Zigzagzigal. Here, I detail Chinese strategies and counter-strategies - for all leaders. The Cree have powerful trade routes and good general city development. I was wondering if any of you know about a comprehensive general strategy guide for Civ6 updated to Gathering Storm. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. Back to Leaders (Civ6) Anu and Bel called my name, Hammurabi, exalted prince, the reverent, to bring about the rule of righteousness in the land. Back to Civilizations (Civ6) The Cree people represent a civilization in Civilization VI: Rise and Fall. Both Cyrus and Nader Shah excel in warfare, but there is a fair amount of distinction in the details. Award. Hence, at the right moment, the Zulus are one of the game's deadliest warmongers. Terminology used in this guide and not in-game is explained here. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Back to Civilizations (Civ6) The Scythian people represent a civilization in Civilization VI. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. Sid Meier’s Civilization VI – Zigzagzigal’s Guides – Mapuche (GS) Added: May 9, 2021, 2:51am UTC GameplayLists Guides 0. Here, I detail Phoenician strategies and counter-strategies. Terminology used in this guide and not in-game is explained here. Following this guide requires the Gathering Storm expansion. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. The Aztecs are a great example of good civ design in Civ 6. With speed bonuses, a strength bonus that works on cities, fast-healing Spearmen and a happiness-giving Bank, Persia takes out a lot of the annoyances of war in a rather unique playstyle. By Zigzagzigal. 50 points/turn at war (remember 400 points is a loss of 1 amenity), 200 points/turn at peace and a one-off drop of 2000 points (or 5 amenities) when declaring peace. Here, I detail Cree strategies and counter-strategies. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Zigzagzigal [author] Nov 21, 2022 @ 6:05pm (2/2) As for encampments, generally the best way to take them out quickly is to use a group of cavalry with. Zigzagzigal's Guides - Khmer (GS) by Zigzagzigal. Thankfully, the most recent patch buffed Keshigs which helps make up for their later arrival relative to. Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. . By land or by sea, the Ottomans dominate the renaissance era. . The first of these is that these units. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. With bonuses to production and strategic resources, it can raise huge armies to overwhelm opponents. With huge strength bonuses, a cheap army and the ability to hold conquests better than most civs, the Zulus are incredibly effective at the domination game. Earth Goddess - Vietnam has two unique methods to get tiles to breathtaking appeal faster. Zigzagzigal's Guides - Phoenicia (GS) By Zigzagzigal. r/OSRSmaps Jan 9, 2022. Here, I detail Cree strategies and counter-strategies. The Khmer's civilization ability is Grand Barays, which. Kongo forgoes most of the religious game in order to become a tall-building cultural behemoth. Unfortunately, they’re far less likely to be useful in practice. Award. I have learnt a lot about non-fiction writing, and here's my little guide to writing guides: Give people an idea of what they can do and achieve; don't be overly prescriptive. Improved terrain shading layer so the coastline (and particularly around the rivers) looks neater. 143 ratings. China is a powerful and fun Civ focused on warfare, as well as being one of the game's most straightforward Civs to play. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. . For China, chasing up boosts becomes even more important. Zigzagzigal's Guides - Cree (R&F) by Zigzagzigal. Germany is great for warmongering: extra military policy slot, bonus against city states, unique district for production to churn out units. Hello everyone. In order to get the most out of Scotland's civ ability, you need to have as many ecstatic cities as possible. Some notable changes to Japan since a few patches ago and Rise and Fall's release include: The cost of Samurai has been cut from 180 production/720 gold/360 faith to 160/640/320. Here, I detail Korean strategies and counter-strategies. . 52 ratings. Remembered as a great leader, Pitikwahanapiwiyin strove to protect the interests of his people during the negotiation of Treaty 6. They could have much worse unique things, but the +1 movement would still make them strong. Its very high appeal contribution helps give it a distinct purpose, while the puzzle of positioning it alongside, national parks, seaside resorts and relevant districts makes it interesting to play. Kongo is a wealthy cultural behemoth with huge cities. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 • Additional comment actions This makes me think it might be better to reintroduce Civ 4's "state religion" mechanic, where every civ has a choice of what is considered their main religion, and that religion spreads a bit faster within their borders/ Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Zigzagzigal [author] Aug 7, 2017 @ 2:41am. By Zigzagzigal. 3. . Award. Free Imperial Cities. And with our Civ 6 Tier List, we’re going to divide each of the game’s 53 different civilizations into five tiers. Cree - While it's true that optimal use of the trade routes and improvement can be tricky, it's still easy to get a moderate yield out of the two without deviating far from generic Civ strategies. This ultimately means that Government Plazas and Aqueducts are less viable to rush, while Dams, Canals and especially Spaceports are more viable. Mountain tiles provide +2 Production. He leads the Cree in Civilization VI: Rise and Fall . I recommend checking out Zigzagzigal’s guides to give you a better understanding of each Civ. China needs only 5 turns to get the technology now, while the competing civ needs 6. Pre-Rise and Fall content packs. As a personal preference, I like civs to have notable and distinct - though not overpowered - bonuses. It must be constructed adjacent to a bonus or luxury resource but can go on grassland, plains, desert, tundra snow, and any hill variant of those tiles!Zigzagzigal's Guides - Cree (R&F) by Zigzagzigal. This was my 5th game playing Gaul/Highlands/Deity. its cool. Terminology used in this guide and not in-game is explained here. Pre-Rise and Fall content packs. Award. 164 ratings. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. Kampungs start by adding +1 production and +1 housing. . This guide goes into plenty of detail about Ottoman strategies, uniques and how to play against them. Nach553 Byzantium • 5 yr. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Grievances decay twice as fast against Gorgo, even when controlled by a human player. Following this guide requires the Gathering Storm expansion. It makes for a civ that's unique, powerful, and fun, even if they are admittedly pretty inflexible as a result. I was playing as Alexander/Greece in Civilization 5. All base game civs, yes. India (Ghandi)Trouble is, the civ's design was balanced around a strong civ ability and a weak leader ability. Rise and Fall Expansion. The thing about England is that they were in a good spot but the nerfs hit them hard and sucked the fun out of playing them. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Some notable changes to Japan since a few patches ago and Rise and Fall's release include: The cost of Samurai has been cut from 180 production/720 gold/360 faith to 160/640/320. An excellent maritime diplomatic Civ, Portugal will have little trouble with money or happiness later in the game. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. A colonial powerhouse, England settles and conquers far and wide to bring the economic and cultural riches of the world back home. 3. Here, I detail Cree strategies and counter-strategies. Zigzagzigal's Guide to the Celts (BNW) By Zigzagzigal. Here, I detail Cree strategies and counter-strategies. . Alliances, rewards - Cree: Favourable Terms (Shared visibility with any alliance) Amenities - Brazil : Street Carnival (Amenities) or India : Satyagraha (Extra war. Zigzagzigal's Guides - Korea (R&F) By Zigzagzigal. The Canadians' civilization ability is Four Faces of Peace, which prevents them from declaring or being the target of Surprise Wars and declaring war on city-states. Pitikwahanapiwiyin (Poundmaker), Cree chief (born circa 1842 in central SK; died 4 July 1886 in Blackfoot Crossing, AB). Zigzagzigal's Guide to Korea (BNW) By Zigzagzigal. Favorite. Units between 90 and 99 health have a strength penalty of 1, units between 80 and 89 health have a penalty of 2, and so on. The Scythians' civilization ability is People of. Introduction. but he places way too much importance on a civ's unique aspects, even if theyre basically worthless, like in his civ 5 sweden guide he had this huge section on caroleans when really caroleans arent that much better than just generic. Here, I detail Cree strategies and counter-strategies. Here, I detail Gallic strategies and counter-strategies. Zigzagzigal's Guides - Kongo (R&F) By Zigzagzigal.